card games Head to Head Challenges

Dominion

Dominion

You are a monarch, like your parents before you – a ruler of a small pleasant kingdom of rivers and evergreens. Unlike your parents, however, you have hopes…dreams! You want a bigger and more pleasant kingdom, with more rivers, and a wider variety of trees. You want a Dominion! In all directions lie fiefs, freeholds, and feodums – all small bits of land, controlled by petty lords and verging on anarchy. You will bring civilization to these unfortunates, uniting them under your banner.

But wait. It must be something in the air; several other monarchs have had the exact same idea. You must race to get as much of the unclaimed land as possible while you can, fending them off along the way. To do this you will hire minions, construct buildings, spruce up your castle, and fill the coffers of your treasury. Your parents wouldn’t be proud, but your grandparents, on your mother’s side, would be delighted.

 

In Dominion, each player starts with an identical, very small deck of cards. The deck contains their resources, victory points and the things they can do. In the centre of the table is a selection of other cards the players can “buy” as they can afford them. Through their selection of cards to buy and how they play their hands as they draw them, the players construct their deck on the fly, striving for the most efficient path to the precious victory points by game end.

 

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