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Command Railways in Bengal, Paddle to a Campsite, and Send Dwarfs Against a Dragon

by W. Eric Martin

▪️ In March 2025, UK illustrator and author Owen Davey crowdfunded Fame & Fable, with copies currently anticipated to reach backers in Q2 2026 and presumably available elsewhere after that.

The publisher’s game overview is minimal:

Fame & Fable is a fantasy-themed competitive board game for 1-4 players. Use your actions to buy ally and item cards from the market, and play these to defeat monsters, complete contracts, or disrupt other players. Gain fame through your exploits to move your player token around the game track, picking up bonus tokens as you travel. The player with the highest fame at the end of the game wins.

In April 2025, Ross Connell interviewed Davey about his illustration background and the challenge of creating more than 150 images for this project. Here’s an excerpt:

The game’s lore centres on a realm overrun by monsters wreaking havoc across the land. Your mission is to gather allies and items to confront these threats head-on. In solo mode, the game introduces six key locations, each delving into classic terrains often explored in fantasy works.

Prototype (image: Ilya Ushakov)

Fame and Fable aims to strike a balance between something familiar and new, offering a fresh perspective on beloved fantasy tropes while remaining rooted in the joy of storytelling.

▪️ Another game crowdfunded in 2025 and hitting the market in 2026 is Movers & Shakers, a 1-4 player game from the design team of Nuno Bizarro Sentieiro and Paulo Soledade (Madeira, Nippon) and publisher Quined Games:

In the late 19th century, Bengal became a key hub for railway expansion in British India, surpassing earlier developments elsewhere in the country. The East Indian Railway Company led the charge, beginning with the Howrah–Hooghly line in 1854. Driven by strategic, economic, and export needs, the rail network rapidly spread across the region. By century’s end, Bengal had one of India’s most extensive and vital railway systems, powering both commerce and colonial control.

In Movers & Shakers, you play as a railway magnate in 19th-century Bengal, competing to transport goods, fulfill contracts, and invest your profits wisely. Over two rounds, you’ll use your own and rival trains to move crates between Benares and Calcutta, aiming to build wealth through sharp planning and bold decisions. Only the most ambitious and efficient tycoon will rise to shape the future of Bengal’s railways.

Each round has two phases. During the action phase, players choose a card from their hand and perform the action shown on the card, as well as the action linked to the slot where the card was placed. These slot effects vary, so careful planning is essential. During the administration phase, players evaluate the shipping zone of the board, which affects deals and modifies turn order. After two rounds, the player who has built the greatest wealth wins.

The game is available on Board Game Arena should you care to give it a go there.

▪️ A 2027 release — yes, we’re already moving into next year — heading to crowdfunding is Pack & Paddle from the design team of Matthew O’Malley and Ben Rosset, who have previously partnered on The Search for Planet X and Fromage.

Here’s an overview of this 30-45 minute game for 2-5 players from publisher KTBG:

The car is packed, nature is calling, and the time is right to get away from it all for a few days. Raise your tent and unplug for a weekend in the great outdoors.

In Pack & Paddle, you spend three days in the woods with the stars as your ceiling and the wilderness your playground. Each day is filled with opportunities to explore nature, spot wildlife, and have an adventure or two. A seasoned camper knows the key to a successful trip relies on good planning and a well-stocked campsite. Throughout the day, you’ll draft supplies and tour your surroundings, then at dusk, you’ll gather around the fire pit and contribute wood to keep the campfire going.

▪️ Designer Luís Brueh and publisher Vesuvius Media are partnering once again, and given their history on the Dwar7s game series, you should not be surprised to learn that Flame & Forge features dwarfs. (Kickstarter)

Flame & Forge can be co-operatively, with all players trying to bring down the red dragon before the town goes up in flames, or competitively, with players comparing points once the dragon falls.

Each turn, you place a dwarf figure on the leftmost spot of a city tile, then take all actions to the right of where you placed: gaining gems, forging weapons, fighting monsters, healing damage, gain knowledge, and so on. However, you must place your initial figure on the tile row farthest away from the dragon, with your next figure going on a tile in the subsequent row adjacent to your first one, and so on. Thus, your initial placement determines which later options are available, but once all your figures have been placed, you retrieve them, then start from the bottom once again.

You want to upgrade the cards in your deck with new weapons and defeated monsters to deal more damage on attacks, but the damage you take during an attack is also based on what’s in your deck, so you’ll want to gauge what remains to be flipped before rushing blindly into a challenge.

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